Comment 13 for bug 654078

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Nasenbaer (nasenbaer) wrote : Re: Opinion: Remove the tree life cycle again

I still do not see the reason why this should give a big influence on fairness:

First of all the point
> if we both have 3 trees at the beginning, one of mine dies and one of yours reproduce,
> you have build materials for one building more than I do - and wood is so very scarce
> at the beginning of the game.

seems to be invalid for me. The first dying/spreading takes place after 800 - 2500 seconds (depending on the type of tree) - so let's take the worst case - all 3 trees are birches (idle for 800 seconds) - so you have got 13 minutes and 20 seconds to build up a wood economy until one of the trees possibly die. - that is more than enough time. And once you have a forester, one tree more or less definitely does not matter, as tree reproduction through the forester is quite fast.

Second of all "feature creep":
I have thought about it before I wrote my comment and have thought about it afterwards again. You are right, that mikro options can clutter the game and make it harder for people to look trhough all the options. However this would be a per game option (not a general option), so nothing we add to the options and conf files.