Comment 2 for bug 625954

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Arnaudus (a-lerouzic) wrote :

Well, making buildings that store resources without ever using them looks like a bug... If it's an intended bug, perhaps this should be marked as "won't fix".

In case this was not clear from the original report, the buidling does NOT use bread or meat or fish. It just uses bread ever and ever again, since there are so many slots for bread that it is almost impossible to get it empty. The meat and fish slots are just "virtual". To me this does not make any sense; if this building works with bread, I don't want it to store meat and fish. If it can accept any kind of food, then the player needs a way to swap the order of the resources used. The current setting is just misleading, in my opinion.