Comment 15 for bug 576347

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SirVer (sirver) wrote : Re: win condition sends a message only

Yes, I tested with two computers on a extremely shaky wlan, but it was tribes together.

I double checked the collectors lua script and it does not alter the game state at all. Nor does it sleep (reschedule a message in the game queue) when sending out the messages, so it literally can't cause desyncs as it does not do anything.... strange, strange. Does the report function schedule a cmdqueue item? If so, those two would obviously be different.

 We have to watch this closely if it resurfaces.