Comment 12 for bug 573863

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Nasenbaer (nasenbaer) wrote :

unfortunally not - without that part it does not crash, BUT it will run forever - actually the code in the repository is quite hacky and it's some kind of a wonder, that it works at all (see Nicolais Comments in bug #583985 )

the ++state.ivar1; tells the act engine, that the next step is reached, so this is a must. However I am not sure, whether it belongs on that point . perhaps it should be highered shortly before pop_task(game) in scout update. ???