Zooming in editor works fine :-) Trying to start a new game results in a segfault:
widelands: /home/kaputtnik/Quellcode/widelands-repo/zoom/src/graphic/minimap_renderer.cc:180: std::unique_ptr<Texture> draw_minimap(const Widelands::EditorGameBase&, const Widelands::Player*, const Rectf&, const MiniMapType&, MiniMapLayer): Assertion `minimap_type == MiniMapType::kStaticViewWindow' failed.
Backtrace attached.
Zooming in editor works fine :-) Trying to start a new game results in a segfault:
widelands: /home/kaputtnik /Quellcode/ widelands- repo/zoom/ src/graphic/ minimap_ renderer. cc:180: std::unique_ ptr<Texture> draw_minimap(const Widelands: :EditorGameBase &, const Widelands::Player*, const Rectf&, const MiniMapType&, MiniMapLayer): Assertion `minimap_type == MiniMapType: :kStaticViewWin dow' failed.
Backtrace attached.