This is actually easy to fix, BUT will break savegame compatibility, as long as we do not change the loading code in some places. (including the send out / conversation of the toolsmiths occupying sawmills in build13 savegames)
This is actually easy to fix, BUT will break savegame compatibility, as long as we do not change the loading code in some places. (including the send out / conversation of the toolsmiths occupying sawmills in build13 savegames)