add missing playercolor masks and ditch old playercolor code
Bug #536076 reported by
Sigra
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Widelands media development |
Fix Released
|
Medium
|
Alexia Death | ||
widelands |
Fix Released
|
Medium
|
Timowi |
Bug Description
Add missing playercolor masks (for example border markers and flags). Ditch the old playercolor code (patch attached). This simplifies the code tremendously.
Related branches
lp:~chuckw20/widelands/New_frontier_markers_with_playercolor
- SirVer: Pending requested
-
Diff: 135 lines (+12/-43)3 files modifiedtribes/atlanteans/conf (+1/-14)
tribes/barbarians/conf (+6/-15)
tribes/empire/conf (+5/-14)
lp:~chuckw20/widelands-media/new_frontier_markers
- Widelands Media Developers: Pending requested
-
Diff: 6 lines (+0/-0)0 files modified
lp:~chuckw20/widelands/New_atlantean_carrier_animations
- Widelands Developers: Pending requested
-
Diff: 770 lines (+13/-44)3 files modifiedtribes/atlanteans/carrier/conf (+11/-42)
tribes/atlanteans/diamond/conf (+1/-1)
tribes/atlanteans/spidercloth/conf (+1/-1)
Changed in widelands-media: | |
status: | New → Confirmed |
Changed in widelands-media: | |
importance: | Undecided → Medium |
Changed in widelands-media: | |
status: | Confirmed → Fix Committed |
Changed in widelands: | |
status: | In Progress → Fix Committed |
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The file ditch_old_ plrclr_ code-1. diff was added: patch to clean up after the old player color handling