Was able to reproduce this on trunk with a replay (just let the replay run another tick)
libc++abi.dylib: terminating with uncaught exception of type WException: [../src/logic/playercommand.cc:1070] Unreachable code was reached. Abort trap: 6
Was able to reproduce this on trunk with a replay (just let the replay run another tick)
libc++abi.dylib: terminating with uncaught exception of type WException: [../src/ logic/playercom mand.cc: 1070] Unreachable code was reached.
Abort trap: 6