Comment 9 for bug 1817664

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Benedikt Straub (nordfriese) wrote :

> I´ll just add one or two empty frames to the end of all soldiers´ eva_fail animations to make this less likely
Scratch that, that would look strange during normal combat…
Instead, I´ll display the eva_fail for a shorter time if it is known that the soldier will die immediately afterwards. That´ll make the loopover less likely without touching the main battle