Comment 9 for bug 1811583

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Notabilis (notabilis27) wrote :

Since I don't really know what to do with the normal syncstreams, I prepared a branch based on r8960 at https://code.launchpad.net/~widelands-dev/widelands/bug-better-syncstreams that extends the information stored in the syncstreams and also creates additional shorter ones that only contain the last few seconds before the desync.

_aD, when it desyncs that often for you: Can you two please use that branch for your game and upload the newest savegame and the matching *.wse (warning: New file extension) files of host and client when it desyncs again?