This indeed is the solution. Just tested it.
https://bazaar.launchpad.net/~widelands-dev/widelands/trunk/view/head:/data/scripting/win_conditions/win_condition_functions.lua#L111
needs to be replaced like with this:
p:send_message(header, msg, options)
And in the territorial files this:
send_message(player, game_status.title, msg, {popup = true})
needs to be changed to this:
broadcast(plrs, game_status.title, msg, {popup = true})
This indeed is the solution. Just tested it.
https:/ /bazaar. launchpad. net/~widelands- dev/widelands/ trunk/view/ head:/data/ scripting/ win_conditions/ win_condition_ functions. lua#L111
needs to be replaced like with this:
p:send_ message( header, msg, options)
And in the territorial files this:
send_message( player, game_status.title, msg, {popup = true})
needs to be changed to this:
broadcast(plrs, game_status.title, msg, {popup = true})