The attached save game crashes reproducible when attacking the port in the north of current view.
1. Load the save game 2. Immediately Scroll to north and attack the port with three soldiers
Result: After a few seconds the game stands still and after some minutes the crash appears. The last console output is:
5: expedition max duration = 9506 (158 minutes), map area root: 232 2: last command for ship Leonardo at 13x156 was 36865 seconds ago, something wrong here?... 2: Leonardo at 13x156: explore uphold, visited first time 2: Leonardo: new island exploration - direction: 2 Cmd_EnemyFlagAction::execute player(3): flag->owner(2) number=3 Fatal exception: std::bad_alloc FATAL ERROR - game crashed. Attempting emergency save. Game: Writing Preload Data ... Speicherzugriffsfehler (Speicherabzug geschrieben)
Sometimes the crash happens without attacking the port, so i don't think the problem is the attack...
The attached file is manually zipped by me, because i usually unset the "compress Data" option.
The attached save game crashes reproducible when attacking the port in the north of current view.
1. Load the save game
2. Immediately Scroll to north and attack the port with three soldiers
Result: After a few seconds the game stands still and after some minutes the crash appears. The last console output is:
5: expedition max duration = 9506 (158 minutes), map area root: 232 tion::execute player(3): flag->owner(2) number=3 sfehler (Speicherabzug geschrieben)
2: last command for ship Leonardo at 13x156 was 36865 seconds ago, something wrong here?...
2: Leonardo at 13x156: explore uphold, visited first time
2: Leonardo: new island exploration - direction: 2
Cmd_EnemyFlagAc
Fatal exception: std::bad_alloc
FATAL ERROR - game crashed. Attempting emergency save.
Game: Writing Preload Data ... Speicherzugriff
Sometimes the crash happens without attacking the port, so i don't think the problem is the attack...
The attached file is manually zipped by me, because i usually unset the "compress Data" option.