Comment 10 for bug 1794959

Revision history for this message
GunChleoc (gunchleoc) wrote : Re: Scripting attack bans between players

So, you want the player to be able to attack the enemy, and the enemy can never retaliate, because the settings forbid it? Or would the other player automatically change their state after being attacked? The latter case sounds like a war declaration, in which case we would not need individual states, but some diplomacy UI instead.