Comment 5 for bug 1791929

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GunChleoc (gunchleoc) wrote :

We only break savegame compatibility when we absolutely have to, and we have never, ever broken map compatibility. Map compatibility has always been a feature, and we might have a rebellion on our hands if we remove it.

For scenario testing, I often hack the variables in the scenario, e.g. set water rising to true in the Atlantean scenario.