That was a quick idea, about a simple change for a small improvement. As about code, I'll stick with economy for now. If sometime in the future flags start using reliable preciousness values to decide priority of serving wares, the AI may like to have a look...
That was a quick idea, about a simple change for a small improvement. As about code, I'll stick with economy for now. If sometime in the future flags start using reliable preciousness values to decide priority of serving wares, the AI may like to have a look...