Well, the output can be number of metalworks depending on preciousness. I saw a game with 8 metalworks and building new one. Of course most of them idle (<10%).
But I have no statistics that I can present to you.
Well, the output can be number of metalworks depending on preciousness. I saw a game with 8 metalworks and building new one. Of course most of them idle (<10%).
But I have no statistics that I can present to you.