Comment 8 for bug 1767187

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TiborB (tiborb95) wrote :

So I decided to change on AI, if it will get preciousness above 25, the value is capped with two possible scenarios and it would print one of two logs:

AI WARNING: Preciousness for Felling Ax (barbarians) received as: 254 (kInvalidWare), capping to 1. Perhaps not set in init.lua
AI WARNING: Preciousness for Felling Ax (barbarians) received as: 155, capping to 25. Value in init.lua too high.

I am going to propose the merge, we can discuss it...