Comment 4 for bug 1704449

Revision history for this message
Notabilis (notabilis27) wrote :

From the stdout.txt it looks like it is indeed a problem with your router or your windows firewall. Outgoing IPv6-connections are working fine but incoming connections are blocked somewhere.
The related delay/timeout we encountered when I tried to connect to your game should be fixed now (was a bug in the metaserver). If you encounter any more timeouts, please give a description what you are doing to trigger them.

The failed assert is still a problem. From the code it looks like it can not fail but obviously it does. Do you know of any way to trigger it on purpose? Either way an exact description what you were doing when it happened would be helpful. The more detailed you can describe it, the better. Has anything (unusual) happened before (former connections to the metaserver? Timeouts? Crashes of the game and assert-failure after restart?)?

Also, there is the line "logout(WRONG_INFORMATION)" in your stdout.txt. This is really strange, since it would mean that your game tried to reconnect to the metaserver with other information (username, version, ...) then on its first connect. Another thing which should not be possible...