Comment 32 for bug 1690519

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GunChleoc (gunchleoc) wrote :

* Can we defer executing build_texture_atlas.cc until _after_ the splash screen?

No, unless we want to drop all graphics in it.

* Can I drop that code (for debuggign) completely?

Not easily - will probably need some recoding in g_gr->images(), because it's completely built on top of the texture atlas.

* Do you you plan to put the images directly into the Image cache?

I do not understand this question.