This version was between release 18 and release 19. From what i remember the new AI was implemented after releasing Build19. So it should be clarified if this bug is still valid.
@Tibor: Is the road system part of the genetic algorithm of AI? In other words: Is there a possibility that such a traffic jam would not appear anymore because the genetic algorithm has learned a lot in the meantime?
Just before some one puts too much time on this bug...
The screenshots and the savegame was made with r7578. This revision was applied in Oktober 2015:
https:/ /bazaar. launchpad. net/~widelands- dev/widelands/ trunk/changes/ 7578?start_ revid=7578
This version was between release 18 and release 19. From what i remember the new AI was implemented after releasing Build19. So it should be clarified if this bug is still valid.
@Tibor: Is the road system part of the genetic algorithm of AI? In other words: Is there a possibility that such a traffic jam would not appear anymore because the genetic algorithm has learned a lot in the meantime?
Just before some one puts too much time on this bug...