roads is always huge problem for AI. I really don't have any good solution except some small ideas for some of the buildings. For example warehouses should be surrounded by roads: small ring around with all possible connections with central warehouse flag will solve most of the problems there. In my games it always helps and there is no bottleneck there. :) But coding such ideas can be a bit complicated...
roads is always huge problem for AI. I really don't have any good solution except some small ideas for some of the buildings. For example warehouses should be surrounded by roads: small ring around with all possible connections with central warehouse flag will solve most of the problems there. In my games it always helps and there is no bottleneck there. :) But coding such ideas can be a bit complicated...