My solution is rubbish. Please ignore the patch. If I start an attack
with +10 soldiers, only half of them make it to the enemy lines. The
others return to their building before they even started an attack.
I am currently trying to implement GunChleocs idea [1] of random
destinations to break up the deadlock.
My solution is rubbish. Please ignore the patch. If I start an attack
with +10 soldiers, only half of them make it to the enemy lines. The
others return to their building before they even started an attack.
I am currently trying to implement GunChleocs idea [1] of random
destinations to break up the deadlock.
[1] https:/ /bugs.launchpad .net/widelands/ +bug/1395238/ comments/ 8
Am 08.12.2015 um 13:43 schrieb TiborB:
> Oh, I looked better, indeed this is about attacking not heading home...
>
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Janosch Peters
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