I think my comment in #1was wrong and was caused because the default_resource_amount couldn't be evaluated in the editor. When playtesting a fisher finds fish.
I am in favor to propose the branch for merging. Having a water like barrier for ships is a good thing i believe and implementing the new is-value could also be done later on :)
I think my comment in #1was wrong and was caused because the default_ resource_ amount couldn't be evaluated in the editor. When playtesting a fisher finds fish.
I am in favor to propose the branch for merging. Having a water like barrier for ships is a good thing i believe and implementing the new is-value could also be done later on :)