Hmmm... i am unsure about your suggestion. Most infos are allready displayed on the screen while gameplay. If a building has stopped the production, it is shown as "stopped". The productivity is also shown there.
Sometimes it is better to get less options as too many.... but if the function of each button is explained in the tooltips it might be a good thing.
Hmmm... i am unsure about your suggestion. Most infos are allready displayed on the screen while gameplay. If a building has stopped the production, it is shown as "stopped". The productivity is also shown there.
Sometimes it is better to get less options as too many.... but if the function of each button is explained in the tooltips it might be a good thing.