Comment 4 for bug 1348800

Revision history for this message
Albert Einstein (w-aaaaa) wrote :

[Tibor Bamhor]
> But more tests on desert maps would be usefull to get better picture.

I think that deserts are most problematic maps. I tried to make a "good looking" of land values there, but it is impossible. Deserts in real world are so different (oasis full of water, salty sands next to the oceans, rocky mountain meadows). So probably there will be needed some terrain changes.
I mean that maybe mountain and high mountain meadows have to change into more comfortable ones?

It is very hard to make something working and a bit realistic at once.

We have to make a good map with all the biomes to test them :) It is very hard, but I will try to make one ;)

[SirVer]
> They will find the best fitting 6 trees for the field they target and then randomly choose one of those.

Great! I know that it should be a part of new affinity for trees, and it IS.
I'm not sure if 6 is small enough, but it is good for now. In desert areas some of terrains have only 1 specie of tree with best fit (f.e. beach <-> coconut palm). But don't change it! ;) I'm just thinking about all the things there...