Comment 20 for bug 1342554

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TiborB (tiborb95) wrote :

Well in trunk there is still the bug: 1344288 'segmentation fault - AI building enhancement'. It is fixed in my tibor-ai5 branch. That stacktrace is not very usefull, but the mentioned bug is just in check_productionsites() function.

tibor-ai5 is much tested I am 99,99% sure it does not crash. So I hope when tibor-ai5 is merged the problem will be gone.

One comment about game saving and crashing in general. Under some circumstances, when AI crashes, the wexeption is invoked and before aborting the game is saved. So sometimes it might seem that just that save is a culprit of crash.