Road textures are hard to see in some worlds
Bug #1328637 reported by
SirVer
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
This was kinda fixed in bug 536501 which introduced one street texture per world. But even then the issue was still pretty bad. With the one_world merge we are back to square one - there is only one road texture for normal and one for busy roads.
An algorithmic solution must be found to render the roads more visibly over the terrain. Open for ideas here.
Related branches
lp:~widelands-dev/widelands/busy_roads_for_buildings
- GunChleoc: Approve
-
Diff: 1276 lines (+341/-140)34 files modifiedsrc/economy/flag.cc (+4/-2)
src/economy/road.cc (+7/-7)
src/graphic/game_renderer.cc (+7/-0)
src/graphic/gl/fields_to_draw.h (+5/-1)
src/graphic/gl/road_program.cc (+39/-51)
src/graphic/gl/road_program.h (+6/-15)
src/logic/CMakeLists.txt (+2/-0)
src/logic/bob.h (+1/-1)
src/logic/buildcost.h (+1/-1)
src/logic/building.h (+1/-1)
src/logic/editor_game_base.cc (+42/-12)
src/logic/editor_game_base.h (+5/-3)
src/logic/field.h (+2/-2)
src/logic/immovable.h (+1/-1)
src/logic/player.cc (+6/-6)
src/logic/player.h (+4/-4)
src/logic/production_program.h (+1/-1)
src/logic/road_textures.cc (+38/-0)
src/logic/road_textures.h (+45/-0)
src/logic/roadtype.h (+8/-8)
src/logic/tribe.cc (+50/-0)
src/logic/tribe.h (+25/-2)
src/logic/ware_descr.h (+1/-1)
src/logic/warehouse.h (+1/-1)
src/logic/worker_descr.h (+1/-1)
src/map_io/map_players_view_packet.cc (+12/-12)
src/scripting/lua_game.h (+1/-1)
src/scripting/lua_map.cc (+3/-3)
src/wui/encyclopedia_window.h (+1/-1)
src/wui/interactive_base.cc (+1/-1)
src/wui/waresdisplay.h (+1/-1)
tribes/atlanteans/conf (+6/-0)
tribes/barbarians/conf (+5/-0)
tribes/empire/conf (+8/-0)
Changed in widelands: | |
status: | Incomplete → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
tags: |
added: accessibility world removed: oneworld |
tags: | added: artwork |
tags: |
added: images removed: artwork |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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Setting to incomplete for bug sweeping.