Let players setup a complete aussault wave before comitting it

Bug #1323171 reported by Astuur
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Won't Fix
Wishlist
Unassigned

Bug Description

Suggestion:
You often want to attack more than one enemy building at once for a new aussault wave in order to be able to connect newly conquered building afterwards.
However, you cannot really attack simultaneously, because Widelands game mechanics do not allow more than one attack window open at any time.
It would be nice to open several of these windows, set the number of soldiers you want to send, and while still seeing the details of the whole assault, you are about to begin, and finally commit the assault by clicking in each window almost at the same time.

Tags: gameplay
Revision history for this message
SirVer (sirver) wrote :

Setting to incomplete for bug sweeping.

Changed in widelands:
status: New → Incomplete
Revision history for this message
Launchpad Janitor (janitor) wrote :

[Expired for widelands because there has been no activity for 60 days.]

Changed in widelands:
status: Incomplete → Expired
Revision history for this message
SirVer (sirver) wrote :

I do not like the suggestion because the defender has a disadvantage then: the attacker can plan out his attack meticulously and commit many windows quickly. The defender then gets a lot of attack messages and has to act on them all in time (burning down buildings for example).

I think it is more symmetric the way it is now - both can only issue one command at a time.

Changed in widelands:
status: Expired → Incomplete
Revision history for this message
Launchpad Janitor (janitor) wrote :

[Expired for widelands because there has been no activity for 60 days.]

Changed in widelands:
status: Incomplete → Expired
SirVer (sirver)
Changed in widelands:
status: Expired → Won't Fix
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