It could be that these are two issues: The first sounds like for the set of sounds that are played more than one sound was loaded. This could be due to wrong globbing in SoundHandle::load_fx_if_needed - I would start with some printf debugging there.
It could be that these are two issues: The first sounds like for the set of sounds that are played more than one sound was loaded. This could be due to wrong globbing in SoundHandle: :load_fx_ if_needed - I would start with some printf debugging there.
The second issue must be unrelated to this.