Comment 3 for bug 1298309

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Hans Joachim Desserud (hjd) wrote :

I noticed this too when doing translations lately.

Adding separate strings for each building will of course work, though I'm slightly worried making the building names translatable in another place will eventually lead to mismatch/different translations. (Which could still happen today anyways, so it's not a strong argument against this approach.) I'm curious how other games or programs deal with this problem and whether there's a better solution we could apply.