Comment 2 for bug 1252199

Revision history for this message
Teppo Mäenpää (kxq) wrote : Re: Wrong soldiers selected for new military sites

Currently, when soldiers are missing, the site requests *anything* instead of requesting soldiers of certain type. The economy then delivers something, usually those who are located nearby. In the case described by wl-zocker, the most likely explanation is that the new site far-off battle got its nearby soldiers from a warehouse that was close to a training site. The nearby soldiers just happened to be well trained.

Also, it was intentional to make the replacement so that new sites are more vulnerable. Erecting new military buildings to battle area is dangerous.

Player who wants to ensure quick supply of new soldiers, should either ensure that there are no poorly trained soldiers in the economy (difficult but doable) or ensure that the replacements happen quickly.

In some cases, having soldiers fast is more important than having the best available ones, so this is not an obvious drawback.

Of course the behavior can be changed from what it is presently, even if the current state was an intentional feature instead of being a bug.