Comment 15 for bug 1252167

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Teppo Mäenpää (kxq) wrote :

The right way to test this is, in my opinion, the following:

- Play a game against human players, on a map without any coal present. Pick a wood-consuming tribe* (Atlanteans, not Empire). Human opponent, since current AI handles this badly. Try to make some hero-grade soldiers. Observe that everything stagnates while coal burners are doing their best.

- Apply the patch, and repeat.

In my opinion, there is a great difference. Also, I cannot see any drawbacks**. This is true also for maps where coal is present.

The suggested modification, attached to this bug report, is rather uninvasive. What I would like to do is something like this:

https://bugs.launchpad.net/widelands/+bug/1236538/comments/19

That would already be a significantly larger change.

_aD: I do not really understand, why are you opposing this. Do you oppose all changes where you do not see clear benefits to those games you typically play? If no, then I would really like to understand you opposition.

*) Empire needs some wood, I agree. Please try something else anyway.

**) almost nothing.. longer story. Try it.