Comment 2 for bug 1209256

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cghislai (charlyghislain) wrote :

I see there is that zipWriteInFileInZip function that may even allow us to not buffer anything on our side. I will try to see what it gives.

I think the ideal solution would be to only work with zip files as it seems mandatory to share savegames in multiplayer games.
In the meantime the minimap branch has a check to prevent the error to happen.