Comment 5 for bug 1198624

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Hans Joachim Desserud (hjd) wrote : Re: [Feature] new win condition : warehouses

I agree. It is also my experience that the winning player need to build extra military buildings to stomp out a few scattered houses of an enemy in order to claim victory, even though that enemy will in no way be able to retaliate at that point. This could also benefit from a quicker and clearer game ending.

In my opinion, I think it would be better to improve Autocrats than introducing a new win condition. It would address real issues in the existing win condition, and I also think it is better to have few, though distinctly unique win conditions than plenty which are more or less the same.

>I first thought on only including headquarters, then thought warehouses could be used to recover from an attack. With seafearing coming in, it was mandatory.

Do ports count as warehouses, or do you need to check for those seperately?