Comment 4 for bug 1198624

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cghislai (charlyghislain) wrote : Re: [Feature] new win condition : warehouses

It is like autocrat, but allows quicker game ending since only headquarters/warehouses have to be hunted down. IIRC, all buildings have to be destroyed to win autocrat.

I found myself several times in a situation where I did not have enough wares to build back an economy, but the game would continue for a fair amount of time until my opponent builds the required military buildings to annihilate me.

This situation is expected to be corrected by this new win condition. Actually even under autocrat, a players who loses headquarters and warehouses has little chance to survive imho.

I first thought on only including headquarters, then thought warehouses could be used to recover from an attack. With seafearing coming in, it was mandatory.