Yesterday I was spectating one of the tournament games, and after I quit there were some weird glitches in parts of the metaserver lobby ui. This may be a completely separate issue, and should be reported as such, but every part of it kept reminding me about this one. It seems somewhat consistent with the theory that long-running games exhaust the cache and start reading parts of memory it shouldn't.
This happened while running r6785 on Ubuntu 13.04 (physical machine, not vm this time round). I have not been able to reproduce the issue later.
Yesterday I was spectating one of the tournament games, and after I quit there were some weird glitches in parts of the metaserver lobby ui. This may be a completely separate issue, and should be reported as such, but every part of it kept reminding me about this one. It seems somewhat consistent with the theory that long-running games exhaust the cache and start reading parts of memory it shouldn't.
This happened while running r6785 on Ubuntu 13.04 (physical machine, not vm this time round). I have not been able to reproduce the issue later.