question is: is glew required in all cases, or should it be possible to compile widelands without glew if opengl is not used? Currently it doesn't.
It is easy to kill the cmake task if libglew was not found, I just want to make it right ;-)
question is: is glew required in all cases, or should it be possible to compile widelands without glew if opengl is not used? Currently it doesn't.
It is easy to kill the cmake task if libglew was not found, I just want to make it right ;-)