fuchur, I did understand you perfectly. I just do not like that this is a fairly obscure overloading of the target quantity settings. I think we should not do this - players need to learn this feature independently of the other meaning of target quantity. The more I thought about it, the more I like the idea of asking which wares should be carried out at the confirmation dialog. It is explicit and doesn't even require an extra click compared to the current situation.
fuchur, I did understand you perfectly. I just do not like that this is a fairly obscure overloading of the target quantity settings. I think we should not do this - players need to learn this feature independently of the other meaning of target quantity. The more I thought about it, the more I like the idea of asking which wares should be carried out at the confirmation dialog. It is explicit and doesn't even require an extra click compared to the current situation.