Comment 1 for bug 1136253

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Hans Joachim Desserud (hjd) wrote :

Yes, I've seen this as well.

I think one of the main problem is that when soldiers leave a building to defend, only a single one remains behind. Thus, if that building is visited by multiple attackers it is likely to fall.

I like your first three proposals and think they could help improve the situation, though I am not sure about the fourth one though. The latter is mainly because I wonder how easy it would be to tell the difference between returning defenders and an endless stream of new reinforcements this way.

Another thing which could work is to reduce the amount of defenders so that there's a certain amount guarding the building. From what I can remember I certain other game had a military setting to adjust the number of defenders from few to many, and I guess that might be something to consider.

PS. To the person who clicked the "also affects me" link, could you please change the status of the bug report to "confirmed" too, next time?