Comment 1 for bug 1098263

Hans Joachim Desserud (hjd) wrote :

I think the proper solution would be to catch such errors and fall back to software rendering. From what I remember, the config file is created upon run if it doesn't exist so it should be easy to register which renderer should be used.

The user should of course receive feedback in some form upon first running WL that opengl is default, but since this was not supported the game falls back to software rendering.