Comment 8 for bug 1480928

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GunChleoc (gunchleoc) wrote :

I am interested in having a look at this - I want to fiddle with the Animation class anyway to see if I can get player color on building buttons. I have a bunch of other bugs to take care of first though.

What we need to do is here to find the place in the Animation class where the animation loops, and make it stick with the last frame. If we take the OneTribe branch as a base, we won't have to deal with the profile constructor anymore, so loading an extra parameter from the Lua init file in the constructor will be easy.

I think it is best to have this in the animation class, because this way it will be completely flexible and moddable.