Right now, Widelands only has two concepts: fields (nodes) and edges (roads). Where would these graphics be painted?
It sounds like they should be painted on the edges - but probably make the triangles they pass through also unwalkable. How can a river then be crossed?
Right now, Widelands only has two concepts: fields (nodes) and edges (roads). Where would these graphics be painted?
It sounds like they should be painted on the edges - but probably make the triangles they pass through also unwalkable. How can a river then be crossed?