His effort identified the obstacles currently faced in
1) creating the graphics,
2) positioning them on a map and
3) adapting them to terrain elevations on a map.
Ideally, creating and placing rivers by map makers should be as easy as "drawing" them with a tool like terrain.
Perhaps if rivers could be plotted in the Editor like roads in the game this could be achieved.
kapputnik made an attempt to introduce river graphics into the map editor (see forum post https:/ /wl.widelands. org/forum/ post/12378/).
His effort identified the obstacles currently faced in
1) creating the graphics,
2) positioning them on a map and
3) adapting them to terrain elevations on a map.
Ideally, creating and placing rivers by map makers should be as easy as "drawing" them with a tool like terrain.
Perhaps if rivers could be plotted in the Editor like roads in the game this could be achieved.