I noticed the same bug in level 5, fixed it myself by editing the file
"campaigns/human/level05h_c.sms" which is located in the installation data directory
(/usr/local/share/games/stratagus/wargus/ or /usr/share/games/stratagus/wargus/).
In this file look for the line
"DefineAi("hum-05", "*", "hum-05", AiHuman05)"
and add the following line after it
"DefineAi("orc-03", "*", "orc-03", AiPassive)"
So that there are two AIs defined. The "orc-03" seemed a passive ai too me and
with it the level is loaded correctly and playable.
I suspect the problem is in wartool converting the original data or the original data already
had this bug. Just for convenience, I used wartool version v1.3
I noticed the same bug in level 5, fixed it myself by editing the file human/level05h_ c.sms" which is located in the installation data directory share/games/ stratagus/ wargus/ or /usr/share/ games/stratagus /wargus/ ). "hum-05" , "*", "hum-05", AiHuman05)" "orc-03" , "*", "orc-03", AiPassive)"
"campaigns/
(/usr/local/
In this file look for the line
"DefineAi(
and add the following line after it
"DefineAi(
So that there are two AIs defined. The "orc-03" seemed a passive ai too me and
with it the level is loaded correctly and playable.
I suspect the problem is in wartool converting the original data or the original data already
had this bug. Just for convenience, I used wartool version v1.3