There was other opensource engine for Warcaft I. It worked without crashing (possible to play original campaign). It used original warcraft I data (like stratagus). Project name was Alpha-WC1: http://alpha.devnet.ro/wiki/Alpha-WC1 (site is now down). It was written in C# and OpenGL, but works with mono fine too. Project was closed in 2006.
I have still last svn checkout (I dont know where, but I can search for it). I think that it was implemented reading original maps (I was able to play campaign...). Maybe this will be good start point for war1gus.
There was other opensource engine for Warcaft I. It worked without crashing (possible to play original campaign). It used original warcraft I data (like stratagus). Project name was Alpha-WC1: http:// alpha.devnet. ro/wiki/ Alpha-WC1 (site is now down). It was written in C# and OpenGL, but works with mono fine too. Project was closed in 2006.
I have still last svn checkout (I dont know where, but I can search for it). I think that it was implemented reading original maps (I was able to play campaign...). Maybe this will be good start point for war1gus.