UIFe: Unity Dash button does not give adequate feedback
Bug #748676 reported by
Nathan Moos
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ayatana Design |
Fix Released
|
Undecided
|
Unassigned | ||
Unity |
Fix Released
|
High
|
Marco Biscaro | ||
unity-2d |
Fix Released
|
Undecided
|
Unassigned | ||
unity (Ubuntu) |
Fix Released
|
High
|
Unassigned | ||
unity-2d (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
I've been using Unity, and one thing that I noticed is that the button to bring up the Dash does not appear "pressed" when the Dash is up. In Maverick's U2D repository, whenever the Dash is open, the button appears "pressed". This makes it obvious how to turn the Dash "off", unlike the experience on Natty right now.
Related branches
lp:~marcobiscaro2112/unity/fixes-748676
- Didier Roche-Tolomelli: Approve
-
Diff: 182 lines (+77/-5)4 files modifiedsrc/PanelHomeButton.cpp (+64/-3)
src/PanelHomeButton.h (+5/-0)
src/PanelStyle.cpp (+6/-2)
src/PanelStyle.h (+2/-0)
lp:~ubuntu-desktop/unity/ubuntu
(Merged)
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
Changed in unity: | |
assignee: | nobody → Marco Biscaro (marcobiscaro2112) |
Changed in unity-2d: | |
status: | New → Fix Released |
summary: |
- Unity Dash button does not give adequate feedback + UIFe: Unity Dash button does not give adequate feedback |
Changed in unity: | |
status: | In Progress → Fix Committed |
milestone: | none → 3.8.10 |
importance: | Undecided → High |
Changed in unity (Ubuntu): | |
importance: | Undecided → High |
status: | In Progress → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
Changed in unity-2d (Ubuntu): | |
status: | New → Fix Released |
Changed in ayatana-design: | |
status: | Fix Committed → Fix Released |
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Good catch.
status confirmed