Keyboard navigation: Choosing a window from launcher doesn't change input focus.
Bug #721811 reported by
Andi Albrecht
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Mirco Müller | ||
unity (Ubuntu) |
Fix Released
|
Medium
|
Unassigned |
Bug Description
To reproduce:
- Open multiple applications
- Hit Alt+F1 to activate the launcher
- Use up and down arrow keys to select an appication that's not in front
- Hit Enter to bring the selected application to front (above all other windows)
- Type something
The window that was previously still receives the keyboard input. I'd expect the selected window that's now in front to receive input.
Related branches
lp:~canonical-dx-team/unity/unity.fix-721811
- Unity Team: Pending requested
-
Diff: 74 lines (+19/-7)3 files modifiedsrc/Launcher.cpp (+5/-3)
src/Launcher.h (+1/-1)
src/unityshell.cpp (+13/-3)
lp:~ubuntu-desktop/unity/ubuntu
(Merged)
Changed in unity (Ubuntu): | |
importance: | Undecided → Medium |
Changed in unity: | |
importance: | Undecided → Medium |
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
Changed in unity: | |
status: | New → Confirmed |
Changed in unity (Ubuntu): | |
status: | Confirmed → Triaged |
Changed in unity: | |
assignee: | nobody → Mirco Müller (macslow) |
status: | Confirmed → Triaged |
Changed in unity: | |
milestone: | none → 3.6 |
status: | Triaged → In Progress |
Changed in unity: | |
status: | In Progress → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
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This bug was fixed in the package unity - 3.6.0-0ubuntu1
---------------
unity (3.6.0-0ubuntu1) natty; urgency=low
* New upstream release. :getModalTransi ent()
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- Unity does not update when screen resolution changes (LP: #684539)
- [dash] Keyboard navigation not implemented as specified (LP: #608132)
- Dash - build the Desktop Dash (LP: #683719)
- Quicklists not working (LP: #719780)
- Launcher auto hide animation has a life of it's own / Unity launcher
constantly sliding in and out without user interaction (LP: #717364)
- compiz crashed with SIGSEGV in PrivateWindow:
(LP: #726235)
- Don't show launcher number overlays on tap of super (LP: #726630)
- Optimize texture memory usage for unexposed view icons (LP: #609994)
- Unity should handle video-out keycodes that correspond to Super + P +
Enter (LP: #632632)
- dash - wrong count of remaining items to see (LP: #662605)
- dash - x search box button visibility (LP: #662614)
- Touch window management gesture previews (LP: #683688)
- unity not working on rotated displays (LP: #694596)
- unity main top bar in displays in wrong area (multi-head issue)
(LP: #707209)
- unity place group visual improvements (LP: #714528)
- Implement ref_state_set for toplevel ATK objects in the panel service
(LP: #715299)
- Alt + F1 doesn't show the launcher if hidden (LP: #717125)
- Keyboard navigation: Choosing a window from launcher doesn't change
input focus. (LP: #721811)
- Quicklists not closing when losing focus (LP: #724739)
- wrong animation in the launcher (LP: #724956)
- Window management - windows go below launcher and panel (LP: #725463)
- Media and PrintScreen keys don't work (LP: #621887)
- super-shortcuts should be "serializable" (LP: #638936)
- Chromium icon in Unity is distorted / some scaled distored in the unity
place applications (LP: #670169)
- launcher stays on screen when it shouldn't | false show/hide positives
on the launcher (LP: #711176)
- Keyboard navigation: no public API to know the current Laucher Icon
selected when key nav is activated (LP: #722660)
- Require to implement AtkSelection on the Launcher (LP: #723804)
- LauncherIcon accessibility support requires to expose the selection
state (LP: #723806)
- Add keyboard shortcuts for launching separate instances of applications
(LP: #724865)
* debian/control:
- dep on latest nux
-- Didier Roche <email address hidden> Tue, 01 Mar 2011 14:27:16 +0100