The signal has been added Area.h:
sigc::signal<void, Area*> OnDelete; //!< Signal emitted when an area is destroyed.
The signal is emitted in Area::~Area when and object is destroy.
Area inherits directly from sigc++. Eventually, we will make Object inherit from sigc++ so more objects can benefit.
The signal has been added Area.h:
sigc: :signal< void, Area*> OnDelete; //!< Signal emitted when an area is destroyed.
The signal is emitted in Area::~Area when and object is destroy.
Area inherits directly from sigc++. Eventually, we will make Object inherit from sigc++ so more objects can benefit.