Activity log for bug #1317356

Date Who What changed Old value New value Message
2014-05-08 04:48:27 Marco Trevisan (Treviño) bug added bug
2014-05-08 04:48:39 Marco Trevisan (Treviño) nominated for series unity/7.2
2014-05-08 04:48:39 Marco Trevisan (Treviño) bug task added unity/7.2
2014-05-08 04:48:48 Marco Trevisan (Treviño) unity/7.2: status New In Progress
2014-05-08 04:48:50 Marco Trevisan (Treviño) unity/7.2: importance Undecided Medium
2014-05-08 04:48:52 Marco Trevisan (Treviño) unity/7.2: assignee Marco Trevisan (Treviño) (3v1n0)
2014-05-08 04:48:55 Marco Trevisan (Treviño) unity/7.2: milestone 7.2.1
2014-05-08 04:49:07 Marco Trevisan (Treviño) bug task added unity (Ubuntu)
2014-05-08 04:49:16 Marco Trevisan (Treviño) unity (Ubuntu): status New In Progress
2014-05-08 04:49:18 Marco Trevisan (Treviño) unity (Ubuntu): assignee Marco Trevisan (Treviño) (3v1n0)
2014-05-08 04:52:16 Launchpad Janitor branch linked lp:~3v1n0/unity/shortcuts-hidpi
2014-06-13 00:04:33 Marco Trevisan (Treviño) unity (Ubuntu): status In Progress Fix Released
2014-06-13 00:04:39 Marco Trevisan (Treviño) unity: status In Progress Fix Committed
2014-06-13 01:06:00 Marco Trevisan (Treviño) unity/7.2: milestone 7.2.1 7.2.2
2014-06-20 02:34:58 Stephen M. Webb unity: status Fix Committed Fix Released
2014-06-23 18:57:39 Launchpad Janitor branch linked lp:~unity-team/unity/7.2.2
2014-07-14 20:19:17 Christopher Townsend nominated for series Ubuntu Trusty
2014-07-14 20:19:23 Christopher Townsend unity (Ubuntu): importance Undecided Medium
2014-07-15 00:24:56 Marco Trevisan (Treviño) description The shortcut hint is not properly scaled in HiDPI monitors [Impact] The shortcut hint is not properly scaled in HiDPI monitors [Test case] 1. From Unity Control Center -> Displays -> Change the monitor scaling to somewhat different from 1.0 (might be both bigger and smaller, your choice; but scaling down is recommended if your monitor has a small resolution or next point will fail). 2. Hold Super and keep it pressed unless the shortcut hint won't show up (note: this might not happen if the monitor resolution is not big enough to contain all the shortcuts; see point above) 3. The shortcuts view and all its text should be scaled to match the defined monitor scaling factor. In Multi-monitor scenario it should match the scaling factor of the monitor where the view opens (so where the mouse is). [Regression potential]The potential of regression is basically none, since we just moved from fixed sizes to relative sizes and unless the scale value is set to an invalid value, this should work as it happens in other unity views that do support scaling currently.
2014-07-15 00:25:06 Marco Trevisan (Treviño) description [Impact] The shortcut hint is not properly scaled in HiDPI monitors [Test case] 1. From Unity Control Center -> Displays -> Change the monitor scaling to somewhat different from 1.0 (might be both bigger and smaller, your choice; but scaling down is recommended if your monitor has a small resolution or next point will fail). 2. Hold Super and keep it pressed unless the shortcut hint won't show up (note: this might not happen if the monitor resolution is not big enough to contain all the shortcuts; see point above) 3. The shortcuts view and all its text should be scaled to match the defined monitor scaling factor. In Multi-monitor scenario it should match the scaling factor of the monitor where the view opens (so where the mouse is). [Regression potential]The potential of regression is basically none, since we just moved from fixed sizes to relative sizes and unless the scale value is set to an invalid value, this should work as it happens in other unity views that do support scaling currently. [Impact] The shortcut hint is not properly scaled in HiDPI monitors [Test case] 1. From Unity Control Center -> Displays -> Change the monitor scaling to somewhat    different from 1.0 (might be both bigger and smaller, your choice; but scaling down is    recommended if your monitor has a small resolution or next point will fail). 2. Hold Super and keep it pressed unless the shortcut hint won't show up    (note: this might not happen if the monitor resolution is not big enough to contain    all the shortcuts; see point above) 3. The shortcuts view and all its text should be scaled to match the defined monitor    scaling factor.    In Multi-monitor scenario it should match the scaling factor of the monitor where the    view opens (so where the mouse is). [Regression potential] The potential of regression is basically none, since we just moved from fixed sizes to relative sizes and unless the scale value is set to an invalid value, this should work as it happens in other unity views that do support scaling currently.
2014-07-23 14:00:22 Marco Trevisan (Treviño) unity/7.2: status In Progress Fix Released