2014-05-08 04:48:27 |
Marco Trevisan (Treviño) |
bug |
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added bug |
2014-05-08 04:48:39 |
Marco Trevisan (Treviño) |
nominated for series |
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unity/7.2 |
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2014-05-08 04:48:39 |
Marco Trevisan (Treviño) |
bug task added |
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unity/7.2 |
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2014-05-08 04:48:48 |
Marco Trevisan (Treviño) |
unity/7.2: status |
New |
In Progress |
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2014-05-08 04:48:50 |
Marco Trevisan (Treviño) |
unity/7.2: importance |
Undecided |
Medium |
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2014-05-08 04:48:52 |
Marco Trevisan (Treviño) |
unity/7.2: assignee |
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Marco Trevisan (Treviño) (3v1n0) |
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2014-05-08 04:48:55 |
Marco Trevisan (Treviño) |
unity/7.2: milestone |
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7.2.1 |
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2014-05-08 04:49:07 |
Marco Trevisan (Treviño) |
bug task added |
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unity (Ubuntu) |
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2014-05-08 04:49:16 |
Marco Trevisan (Treviño) |
unity (Ubuntu): status |
New |
In Progress |
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2014-05-08 04:49:18 |
Marco Trevisan (Treviño) |
unity (Ubuntu): assignee |
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Marco Trevisan (Treviño) (3v1n0) |
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2014-05-08 04:52:16 |
Launchpad Janitor |
branch linked |
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lp:~3v1n0/unity/shortcuts-hidpi |
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2014-06-13 00:04:33 |
Marco Trevisan (Treviño) |
unity (Ubuntu): status |
In Progress |
Fix Released |
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2014-06-13 00:04:39 |
Marco Trevisan (Treviño) |
unity: status |
In Progress |
Fix Committed |
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2014-06-13 01:06:00 |
Marco Trevisan (Treviño) |
unity/7.2: milestone |
7.2.1 |
7.2.2 |
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2014-06-20 02:34:58 |
Stephen M. Webb |
unity: status |
Fix Committed |
Fix Released |
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2014-06-23 18:57:39 |
Launchpad Janitor |
branch linked |
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lp:~unity-team/unity/7.2.2 |
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2014-07-14 20:19:17 |
Christopher Townsend |
nominated for series |
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Ubuntu Trusty |
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2014-07-14 20:19:23 |
Christopher Townsend |
unity (Ubuntu): importance |
Undecided |
Medium |
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2014-07-15 00:24:56 |
Marco Trevisan (Treviño) |
description |
The shortcut hint is not properly scaled in HiDPI monitors |
[Impact]
The shortcut hint is not properly scaled in HiDPI monitors
[Test case]
1. From Unity Control Center -> Displays -> Change the monitor scaling to somewhat
different from 1.0 (might be both bigger and smaller, your choice; but scaling down is
recommended if your monitor has a small resolution or next point will fail).
2. Hold Super and keep it pressed unless the shortcut hint won't show up
(note: this might not happen if the monitor resolution is not big enough to contain
all the shortcuts; see point above)
3. The shortcuts view and all its text should be scaled to match the defined monitor
scaling factor.
In Multi-monitor scenario it should match the scaling factor of the monitor where the
view opens (so where the mouse is).
[Regression potential]The potential of regression is basically none, since we just moved from fixed sizes to relative sizes and unless the scale value is set to an invalid value, this should work as it happens in other unity views that do support scaling currently. |
|
2014-07-15 00:25:06 |
Marco Trevisan (Treviño) |
description |
[Impact]
The shortcut hint is not properly scaled in HiDPI monitors
[Test case]
1. From Unity Control Center -> Displays -> Change the monitor scaling to somewhat
different from 1.0 (might be both bigger and smaller, your choice; but scaling down is
recommended if your monitor has a small resolution or next point will fail).
2. Hold Super and keep it pressed unless the shortcut hint won't show up
(note: this might not happen if the monitor resolution is not big enough to contain
all the shortcuts; see point above)
3. The shortcuts view and all its text should be scaled to match the defined monitor
scaling factor.
In Multi-monitor scenario it should match the scaling factor of the monitor where the
view opens (so where the mouse is).
[Regression potential]The potential of regression is basically none, since we just moved from fixed sizes to relative sizes and unless the scale value is set to an invalid value, this should work as it happens in other unity views that do support scaling currently. |
[Impact]
The shortcut hint is not properly scaled in HiDPI monitors
[Test case]
1. From Unity Control Center -> Displays -> Change the monitor scaling to somewhat
different from 1.0 (might be both bigger and smaller, your choice; but scaling down is
recommended if your monitor has a small resolution or next point will fail).
2. Hold Super and keep it pressed unless the shortcut hint won't show up
(note: this might not happen if the monitor resolution is not big enough to contain
all the shortcuts; see point above)
3. The shortcuts view and all its text should be scaled to match the defined monitor
scaling factor.
In Multi-monitor scenario it should match the scaling factor of the monitor where the
view opens (so where the mouse is).
[Regression potential]
The potential of regression is basically none, since we just moved from fixed sizes to relative sizes and unless the scale value is set to an invalid value, this should work as it happens in other unity views that do support scaling currently. |
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2014-07-23 14:00:22 |
Marco Trevisan (Treviño) |
unity/7.2: status |
In Progress |
Fix Released |
|