I've looked more closely at the code for this and it is definitely not a matter of uncommenting the squircle textures and waiting on new png's. As a matter of fact, the squircle textures don't seem to be needed any more.
Instead, I made a test branch and fiddled around with this and I think we need to add some logic in IconRender::RenderIcon to handle adding a glow in the Edge Illumination cases. I'll continue working on this and then pass this by design and Marco.
I've looked more closely at the code for this and it is definitely not a matter of uncommenting the squircle textures and waiting on new png's. As a matter of fact, the squircle textures don't seem to be needed any more.
Instead, I made a test branch and fiddled around with this and I think we need to add some logic in IconRender: :RenderIcon to handle adding a glow in the Edge Illumination cases. I'll continue working on this and then pass this by design and Marco.